LinearVeloctiy object acting weird

I’m trying to make fly a player with LinearVelocity object in the HumanoidRootPart.

I’m having lots of trouble with Linear Velocity object. It’s acting VERY weird. When I set the max force to inf with script, it teleports the character very far but when I just change it with the explorer to inf, it works fine.

I tried uploading a video that to show the problem but it didn’t work

Why is this happening ? Do someone know how to fix this problem ???

If to help me solve this problem you need more informations, tell me.

Thank you !

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Well, make sure that you are using the same Instance. Make sure that they are both LinearVelocities. In the script, you could be accessing or using the wrong Instance.

It also may be because of different values being changed other than the MaxForce.

Hope this helps. :slight_smile:

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Well, I changed the MaxForce to 10 000 and I think that’s enough so I don’t need inf value for it Ig. Also, doing the same thing with a part (putting max force to inf) the part was ok. Strange. I think it’s because of the character physics

I dont really know the difference between 10 000 and inf tbh

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It may be because of the character physics. Be sure to look over your code though.

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