LoadRaw — Load Raw Code with Ease!

Who is this even targeted for?

  1. Beginners would prefer copy paste.
  2. Advanced users would prefer Rojo and Got workflow.
  3. No merge confict management.

Have you used a Linux/gitworkflow before? If you want to make something like integrated git it’s be fine… but this is clearly not it.

It’s for people like me, also what can I do to improve it?

I can only vaguely answer “make it like git” but cannot elaborate as I do not have much depth about it myself.

You could allow it to be incorporated with git directly, allowing us to sign into our Git & cloning repositories directly, rather than having to directly grab the URL. This could include forked & private.

The same with modules we also have in our inventories.

Unfortunately, this would require VSCode usage, and I would need people to put their GitHub token, but RepoToRoblox already exists but I will make a free alternative to that as a seperate resource

though I would need to do some proxy hosting to get the modules, and I’m not a web developer, I am not a VSCode Plugin Developer, only a roblox developer

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Never undervalue what you’re capable of. A Roblox developer holds such value now a days in terms of what you can achieve. But thanks anyway!

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Explain how. I only make roblox games, not some node.js usage stuff

Thanks :slight_smile:

you’re welcome

Well you can always learn new things if you want to.

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yep I know but usually I am busy with irl stuff so I don’t have enough time to do so

Hello. Please check. Is this official feature the exact same as what you’re trying to make?

LinkedSource is deprecated, soo it makes sense to me to make this

also it puts this error when you try to open it

image

Even the Roblox Official AI said that it’s deprecated

Idk how to use roblox’s “built in version contol system”

I would probably guess they are referring to PackageLinks.

What is a PackageLink? Never heard of it

PackageLink | Documentation - Roblox Creator Hub
Here.

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Thanks, but Packages are private only, but I think they announced that they will add public packages

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This is pretty cool plugin but ofc it needs an improvements.

Instead of Creating a module script and putting a URL attribute in it just make a gui popup when opening the plugin with 2 Textboxes and 1 Textbutton the first textbox will be the name and the second will be the url and when clicking Textbutton It’ll create a module script and place it anywhere.

Another benefit of using this plugin is when you know what’s the url and remember it like for example I know promise’s raw url, so I past it in the plugin and get the library.

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I also agree with your idea, but I have skill issue when I try to make a Dock GUI, also I will add a dropdown with three different scripts

A normal Script
A Local Script
A Module Script

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I sincerely apologise for the lack of updates as I was busy doing other stuff, including working on a new game and improving my blender modelling skills, having school, and not having time to add updates for the plugin. though I will make this plugin free since roblox is planning to make the creator store only use USE instead of robux, It will also apply to my other paid plugins, and I will update the plugin with @R9_P9’s suggestions when I have free time

though I do agree that this is useless, I will drop my last update with the suggestions provided, you can suggest further things below v

I am sorry for not updating this once again, but Roblox recently announced that they are going to remove LinkedSource and add an migration tool to do this, and the old value would be an attribute, Here is the announcement for more details.

I most likely wouldn’t maintain this often because I don’t use my own plugins often