When using the local server test feature I am recieving the following on each “clients” screen.
This shouldn’t happen and studio local testing should launch correctly.
Ryzen 9 3900X
32GB RAM @ 3200MHz
Windows 10 64-bit
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It could be your antivirus. Try disabling it’s firewall, it could be preventing Roblox from connecting to the local server that’s hosted on your computer.
In my experience, this happens when one of the clients from the test server does not get disconnected from the already shut down server and as a result prevents any new server from being launched properly.
Can you give a littlebit more information about this issue and the steps on how to replicate the issue?
I have made a post about this before but haven’t had any updates about it ever since.
Everytime i try to open a Local Test server it wont work because there is still a player window open which will not close on cleanup in the original place.
The issue can also cause the server to launch with double the amount of players.
If that happens, the first amount of players will not be able to get their savedata from the datastore for some reason.
I asked my friend if he could try to replicate the issue and he told me he had the same issue when he tried the steps.
Issue seems to have resolved itself, to reproduce I just started a studio test and it would consistently happen (I should have specified this in my OP, my bad).