It’s currently difficult to find entries inside the localization portal that were scraped from the same in-game location. I find myself looking for these groups of entries often after running ATC. My process is simple: Run ATC, find the incorrectly captured strings, delete these entries, then commission translators to translate.
Consider the scenario below:
In this example pretend each “string[1-9]” entry represents a couple pages of entries. I’m looking to capture the string “join {player1}'s team?” However, ATC filled the portal with things I don’t want. It makes sense to track down these sub strings and to delete them since I don’t want to pay extra Robux to translate them.
Here are the current ways I can handle this:
- To find and delete the incorrect sub strings I can try to do a search. However, this is problematic since no single search will show me all sub strings. Consider “join”, “{player1}”, and “team”.
- Go through the entire list delete things that appear to be substrings. I currently do this. There are always some sub strings that slip through. Plus it ends up being a difficult memory game.
This is why I believe a sort by location would provide a more efficient way to clean up the sub string entries created by ATC. When ATC provides me with a bunch of entries having the same location, I typically only want one of them.