If I want to lock all BaseParts inside a Model, I have to select all the BaseParts then change the Locked property to true.
This would be fine if the model didn’t have any models or folders as children, but for me I commonly do. This means that I need to open all the models and folders, then select everything which can get time consuming if the model is a map in my game which often has a lot of folders.
My feature request is that Models should have a Locked property which when set to true will lock all the children of the Model that is a BasePart and will unlock the BaseParts if the Locked property is set to false.