Locksmith is no longer being maintained as Roblox has taken down the plugin for containing > “malicious code”, when it only has two module scripts containing key-phrases to look for within > experiences to flag as Malicious Scripts/Viruses.
For users still wishing to utilize the plugin it has been open-sourced on GitHub and can still be > > locally installed.
I felt the system needed a full revamp on how the script operates including UI. Proud to release new Locksmith 3.0.1.
Locksmith helps hunt backdoors within your experience to keep it nice & secure! In the past 2 years of developing some small changes to Locksmith & daily usage of it, It has helped me catch hundreds, as other developers I worked with caught a lot of backdoors within their game, I hope locksmith can help you as well secure your experience.
I plan to regularly update Locksmith to keep this updated. Note this plugin is not perfect, it wont find 100% of backdoors, and could have false positives.
This tool was built to help you locate possible backdoors within your experience. This is useful for beginners to Roblox studio, etc. Some people do not know the keywords, what to look for, etc. The point of this tool shows what was triggered and a short report about it.
+ You can now whitelist an instance to be ignored in scans by using CollectionService and tagging it with **LOCKSMITH_IGNORE_INSTANCE**
! View flag is now hidden when the scan is re-started.
! Drop shadow for view flag fixed.
! Scan progress text scaled up.
! MouseButton1Click connections fixed
+ Log feed of progress added.
+ Locksmith will not scan itself (LOCKSMITH_IGNORE_INSTANCE)
+ You can now drag guis with right-click to prevent selecting instances.