It’s a great update that we have better colors and understanding of syntax’ed variables to scripts, hope it comes out anytime soon as this will be useful for me and other developers out there.
Light Theme Opinions:
Light theme is something that just attacks my face with its brightness and can do some serious affects, when I look at the image below the syntax colors are just too bright to see since you got a blast of white from surrounding tabs and the script editor itself.
^ A bit more darker or better sequence for the colored variables would be kind of nice, dark themed user myself but the sake of developers eyes.
Dark Theme Opinions:
Might be a bit biased since I’m a dark theme user myself, but all the syntax highlighting for each variable such as
:GetPlayersFromCharacter() look very nice!
Overall, it’s a nice update and would find this useful.
I think CloneTrooper1019 is behind all of these syntax things, those syntax Release Notes really did something to these scripts.
Quick Question: After all of the feedback and changes to the syntax highlighting for certain variables/functions, when do you expect a release into these changes for the scripts? Like in a couple of months or somewhere in the roadmap next year?
Another Question: We will still have permission/setting options to change these variables, correct? I remember in settings that you can change variable colors and other things which is a pain to change.
Question Again: Would it be feasible and possible for functions/variables to have gradients onto them somehow? I would find that a bit nice only if it can be flexible to the eyes and script editor.