As a Roblox developer, it’s difficult to maintain the proper shape of a mesh part in Roblox studio. Due to their arbitrary range of sizes, mesh parts should have a property that allows them to be resized while still maintaining their original dimensions. Similar to how models, spheres, and other objects retain their aspect ratio when scaled/resized.
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Hold shift when resizing and it will maintain the aspect ratio.
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Oh, thanks! I had no clue that was a hotkey. Scratch that suggestion…
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