Right now, some avatar options (primarily “Body Type” and “Proportions”) don’t make much sense. Before writing this post, I had to go into studio and mess with the values on my avatar during runtime to see exactly what they did.
I suggest appending tooltips to each avatar option so that editing is more friendly. Here’s what I suggest:
Height
How tall your avatar is.
Width
How wide your avatar is. Lower values make you more slim.
Head
How large your avatar’s head is.
Proportions
Controls your avatar’s limb size proportions. 0% will make your avatar’s limbs more comparable to a normal Robloxian (where the arms and legs are the same size), and 100% will make your avatar’s limbs more comparable to a real world person (where the arms are smaller and the legs are bigger). This is only functional when Body Type is more than 0%, and becomes more notable as you approach 100% on your Body Type.
Body Type
Controls your avatar’s core shape. A value of 0% is closer to a normal Robloxian where they are almost as wide as they are tall, and a value of 100% is closer to real world person where they are much taller than they are wide.
What is your opinion on this idea? Is there anything that you think should be different?