Make Explosion only Effect Chosen Objects

As a Roblox Developer it’s currently too hard to make a single explosion only effect certain objects and ignore others.

If the issue is addressed it would mean I can use explosions to only break joints and apply forces to the objects I choose.

Use cases:

  • I don’t want an explosion to kill friendly team members.
  • I want an explosion to break joints of certain parts and not others.
  • I want an explosion to apply a force to certain parts and not others.

It’s important to say the ForceField object does not provide a solution to these use cases. A ForceField object will protect a Part from all explosions, not just a chosen explosion.

As a user I would expect an Explosion to be assigned a CollisionGroupId or inherit the Parent’s CollisionGroup.

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