Make it so children added to StarterPlayer get cloned into the Player


As a developer, often I find the need to have certain objects parented into the player.

The only way this can be done is by script – however in a lot of cases, the only reason scripts are even used to do this is because the StarterPlayer object itself doesn’t let us put objects into the player.

Example of how this would work:


Imagine not needing to make the leaderstats model and value children by script, and just sticking them in starterPlayer :ok_hand:


Those big ‘setup’ scripts would be a lot smaller.