I was hoping to get some guidance from the community on the Do’s and Don’ts of gambling in roblox.
To my understanding, you are allowed to create gambling systems as long as
- It is not rigged
- It does not use Robux or Real Money
Some examples of this in games are - Crate Systems - Random Pet Givers -
Which means the best way to monetize a game like this would be to have robux only used on accessory items such as custom decks, custom tables, vip status, and other cosmetics, gamepasses (Increased odds to win slot machines, custom deck packs, housing accessories). The money that you earn in-game can be used to buy things like titles, pets, decks, house accessories among many other things. There would be a leveling system, the more you play the higher your level and the higher the rewards you get from daily login are as well as Group Daily rewards. Higher levels will also allow you to access higher stake tables that are more competitive.
Players would earn money with a starting balance of an amount when they first join the game. Then they would also get daily login bonuses as well as friend referrals so that if they run out of money they just have to come back the next day to get some more from the daily login. They would earn money by gambling and it would not touch anything robux related.
There would of course be non-gambling activities involved such as bingo in order to keep players entertained even without a balance. They can earn money by getting a bingo which they can then use however they please. There are also other things I have considered for options to allow the player to continue playing even with a low/nil balance.
Is there anything else to watch out for if designing a Competitive Casino Game?