So I’ve been trying to make a sort of fire hose for around two weeks, the idea is that each player has its own hose and they have to clear the nearby fires. The idea is that the hose has a max length and when the players reach that length they cannot go further.
The issue is that I cannot find a way to make a hose that collides with walls and doesn’t make the player fly across the world.
I tried BallSocketConstraint which sort of works but they are very messy and glitch the player, I also tried rope constraints which don’t have collisions and the final thing i did was try SmartBone2 which did not solve the problem either.
The best solution I can think of would be a string constraint with collisions but I don’t think that’s possible
Any help is appreciated and thank you all so much!