Edit: Finished spray nozzle! It isn’t showcased in the video, but you can find it in the game!
I’m working on 4 nozzles similar to Super Mario Sunshine, and I’d like feedback on how they are at the moment. I only made three so far, and I have no idea what nozzle I should do for the fourth. I’ve decided to make a spray nozzle for the fourth nozzle.
I showcase them in this video:
Sorry for the poor video quality.
If you’d like to try them out for yourself, you can do so here. If you are gonna try them, here’s some information to know:
Testing Info
This info can be found on signs in the game, but I was too lazy to make them readable, so here’s this.
Switching Nozzles
To switch nozzles, click the arrows next to the circles at the buttom, or while hovering your mouse over it, scroll up and down.
Spray
Hold E to start spraying soda in front of you. If you hold down Q instead of E, you’ll lock yourself in place while spraying. You will be locked in place on mobile, no moving option, sorry.
Hover
While in midair, press the jump button to start hovering. Release to stop.
Rocket
Hold E to start fizzing up your soda and charge your launch. Release to fly upwards. The longer you fizz, the higher you go.
Jet
Hold E to start running fast with your soda, and release to stop. You unfortunately won’t be able to turn at all when using the jet, so keep this in mind. This is only because there’s not a lot of ways to slow down turning for Humanoids. This may also not be the case in the future.
If you also would like to suggest what the “objective” of the game should be, go ahead. I don’t want it to be an adventure game, but I do want it to be open world, like Jailbreak, so I’m having trouble coming up with ideas.