As of several hours ago (12th february 2024) materials in several games have started to be stretched out more than they usually are. This bug happens in Studio and the Roblox Client:
(The picture might be a little bit bad as I don’t have a screenshot of how the materials are supposed to look like, but I have linked 2 posts which have screenshots of the before and after, please check them.)
They also appear more low quality than they usually are.
I am not the only person experiencing this issue, here are some posts by other people (which weren’t in bug reports):
Expected behavior
The materials are not supposed to be this stretched out. Just yesterday they looked fine. For refrence on how they should look check the posts which I have linked.
There are also issues with the color of the pavement material! I imagine these are bugs from the same release, so I’m replying to this post rather than creating a seperate report.
here is the color that is being using for the pavement material:
I am very confident that this isn’t due to any lighting change or map change on our part, as we have several seperate files of this map, and all are impacted.
Hello, we have reverted the flag that’s causing this. Sorry for the inconvenience, please let us know if you are still experiencing issues. Thanks and appreciate the report/feedback.