Hello guys! In my previous topic, I shared my math library called “MathUtils”. I’ve just updated it, and now it features even more tools for you to test out! Finally, I’ve added code navigation, and now you can easily go through it.
Hello. I love math. What are these useful for? As in do you have visual paths or examples for each of these or a way I can view them? Or this a run command thing I’ll have to do to see it?
can u make it luau so i can see sum colors
Hello! There’s a lot packed into this module, but I’ll share what I personally use it for. Mostly, it’s about achieving that “AAA-level” polish for movement and cameras. For example, things like quaternionSlerp or damping functions allow you to move away from robotic, linear transitions. They give your camera or character a sense of organic weight and smoothness that you just can’t get with basic built-in methods.
I also use these math foundations to build custom collision engines and advanced movement modules. Instead of relying on default physics, which can be restrictive, this math allows me to calculate exactly how a character should slide along a wall or react to slopes. It’s essential if you want to create a highly responsive controller that feels tight and professional.
To see it in action, you don’t need complex commands. The easiest way to visualize this is to run a simple loop in Studio that places small parts (like breadcrumbs) along the path the function calculates. If you visualize a Spline, for instance, you’ll see a beautiful, flowing curve instead of jagged lines.
I’m glad there’s interest in this. Perhaps this module will help you with your development!
Already done it! Now it .luau file on github
Sounds incredibly interesting I’ll definitley take a look.
And yea I love seeing the new things people put up on devforum it’s incredible how much doesn’t get used because people are too lazy to look in this vast sea of knowledge. Problems people spend hours or days on were probably already solved and the answer was here all along.
I think people fall into two extremes. One being they want absolutley everything done for them, and so a tool like this doesn’t help because it doesn’t actually give you a camera system for example. The other extreme is the all on my own and no help at all person. But that’s dumb in my opinion, the best of the best needed teachers, a guide, someone to help along the way, why not use the actual community that is literally in the same boat as you to make you better. And so yeah these two types in my opinion are the majority of people and hence why things like this don’t get noticed.
Even if you’re not struggling finding new things is always super cool too. People make awesome stuff like this all the time and it’s just left behind. Crazy to me tbh considering how useful things like these are. And could even make my game better than it was before
Just looked at it also and yeah wow this is actually incredible thank you. There’s so much that can be done with this. Amazing
Ty for feedback! In the future I’ll try to improve this library and add more stuff.