I’ve been wanting solid answers to the questions revolving around studio place file sizes, and what is the max, what can and cannot be published, etc. In my escapades, I’ve been unable to find a concrete answer.
I’m asking if anyone knows how I can maybe fix this issue without destroying my game too much, or perhaps if anyone has a concrete answer on what the max size is. As well as just comments on memory in general.
What brought me to finally make my own post on this:
One of my maps/places has been uploading/publishing to Roblox all fine and good. Till one day, every time I hit publish, after a minute, it fails.
I go to save the file to my PC and check the file size and it’s around 127Mb.
That doesn’t seem very large at all, around 2Gb in Studio Performance Place memory.
But for some reason now all of a sudden it’s unable to upload because of its size, and I know its size because I’ve had this issue before and it seems capped around the 100 area.
I did some deleting and got the file to around 118Mb, and I publish it fine, a little later I go to publish it again and it is failing again.
I’ve gotten it to consistently publish again around a 100Mb place file size.
This seems like quite the low max file size: 123 - 100 Mb
- 8k by 8k Smooth Terrain ( I know 15k+ starts to not publish)
- Not a whole lot of physical parts either.
I’m not in the business of making a low poly optimized game but this max file size just recently grasped one of my places for some unknown reason, and its inconsistency and “low cap” makes it even more frustrating; I’m having to delete large amounts of assets in Storage etc just to try and appease the supposed, UNWRITTEN (that I’ve been able to find) place memory cap.
The mentioned place’s performance stats:
The mentioned place’s file size (after some deletion, still doesn’t publish consistently):
In my opinion, I don’t believe I’m rocking with a massive game here. I’ve worked with studio for years, I’m a fairly good scripter, and I like to make an immersive experience. My games don’t take long to load at all and I’m desperate here because I really need every asset I have in my maps.
I’m asking if anyone knows how I can maybe fix this issue without destroying my game too much, or perhaps if anyone has a concrete answer on what the max size is. As well as just comments on memory in general.
And if this is the max file size, please raise it.