MaxPlayers property in the Players service is inaccurate

The MaxPlayers property in the Players service always displays the wrong amount, even when the game starts, and even out of roblox studio it never has the correct value in them.


There was a post already made about this issue, but the post is now closed and no staff has given a response on it even though it is still an issue and has not been fixed.


My CPU: Intel(R) Core™ i5-10300H CPU @ 2.50GHz
Memory: 16.0GB
GPU: NVIDIA GeForce RTX 2060

Yeah, I have a place with 200 max players but Players.MaxPlayers displays as 60, and it has for months. I thought I was looking at the wrong value but documentation seemed to say otherwise.
Maybe I’m not crazy?

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