So good! The castle texture stands out from the entire GFX since it’s shiny plastic, maybe change it to the same design/texture as everything else? I have nothing else to say, since this is a true masterpiece! Great work!
i like the realism and the detail, how did you get all the soldiers in the background? Did you import rig by rig for each one or maybe photomanipulation, I’m very curious!
Yeah, I should have added some textures onto the building now that I look back on it. Thing is, the photoshop file exceeded 2GB and was killing my PC, so I just decided to end it. Thanks for the feedback!
By rendering out every single column of soldiers basically. As for the rigs, well I just made three differentiating lines and then reorganized them differently in every column. So I came to the conclusion to create 27 unique poses across three lines, then just reorganize them differently for each column. Same can be said for the other duchies, the only difference is just the pants template.
The editing isnt good, its really over done and ruins the who artwork’s tone. You should have also textured the building in the back as it looks like its made of plastic. The text is also a bit hard to read but not that big of an issue.
It’s hard to distinguish the guards and “king” from the army in the background.
Maybe give them a faded dark edge or something to highlight them?
The rose petals shouldn’t all be so blurred though, not eveyone of them are flying with super high velocity.