One of the most exciting parts of playing games on Roblox is that you can start playing on your laptop, continue playing on-the-go with your phone, then hop on your friends computer and… you get the idea.
But this flexibility for players means that developers should build and test with these devices in mind. Studio’s Devices feature has always been a great way to test game visuals and controls on supported platforms, and we’re upgrading it with even more testing capabilities!
Emulate Device Memory
We’re adding memory emulation so you can test the effects of Streaming Enabled on mobile devices, consoles - you name it!
- This feature will be very useful in testing stream-out, especially for large maps on low memory devices.
- Memory has been added to the current list of standard devices.
- These values are our best estimates for the memory actually available to the application, so your testing can be as realistic as possible:
- You can also create custom devices with custom amounts of memory:
Just keep in mind that you are limited to the memory of the device you are actually using
While you’re testing, you might notice that some devices struggle to handle playing your game. Depending on the size of your game world and what you have populated in it, it could be a good idea consider setting up content streaming - this will help improve player experiences in your game across all devices.
Interested in learning more? We have an article on the Dev Hub that can help you get it set up. I definitely recommend giving it a read!
Thanks to @CorvusCoraxx for all the help with this feature