As a Roblox developer, it is currently too hard to take advantage of memory store for time-based features where we need data to remain for a 31-day month. The maximum timeout is currently 30 days and there are 7 months with 31 days - that’s more than half the number of months in a year.
If Roblox is able to address this issue, it would improve my development experience because for features that require data to last only for the current month (e.g. monthly leaderboards), I would be able to have the data persist for the whole month and then expire right after. It would prevent me from needing to use data stores and consume budget unnecessarily as a feature like leaderboards needs low latency and high throughput and I need that data store budget for other critical persistent features. Additionally, it would save me the engineering headache of needing to determine how to extend the expiry time on my memory data for a single day.