You should have added flat faces where the hands/feet connect to the arms/legs as you can see through the cracks. Besides that, I got it working, but the custom animations look really weird. Feet don’t align properly with the ground, making your character look like it’s floating.
It look like jump power not do anything with this R15 mesh deformation? Is there way to fix that?
never mind I had to commented out the jumpheight and jumppwer in the script for to be fixed.
Sorry for bumping but does this support custom avatar scaling? I have a game but I the models use a slim version of the blocky avatar. The blocky avatar can be achieved by turning down width in avatar scale on the website or forced through game settings.