We have made two small changes to the Toolbox context menu for mesh parts.
You can now copy Mesh ID and Texture ID from the context menu. To make room for these new entries, we have removed the ‘Copy Asset URI’ protocol. Note: Studio accepts the standalone Asset ID, so you should not need to use the Asset URI.
Personally, I would have preferred the removal of ‘view in browser’ but hey, at least I don’t have to constantly insert my meshes just to get the mesh ID now.
This will help so much with quickly getting instances ID’s. It was just such a pain to go to the website find the object click on it and then copy the code from the URL. Such a time saver.
Quite a good update! But it only takes a few seconds from the past method when you had to post the link of the id in the browser and then copy it but this works faster atleast.