Mesh not importing correctly to Roblox

so I’ve got a mesh (flashlight + Texture) and for some reason, when I export it to Roblox, a part is missing near the flashlight button (which is very annoying)

Try to do this first in Blender before importing it into Studio, select your model and then Merge by Distance:

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Didn’t work at first, but I also did “Limited Dissolve” which seemed to help aswell

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