I have created a hotdog mesh from an svg file i found on the internet and i imported it to studio. The mesh looks fine in scene. But when i run the game it rotates to a different position. And only rotates locally, when i go into server view it shows as normal
This is either a bug, or you have a malicious script in your place.
Do you have any free scripts at all in your game? If not, then assume it is a glitch as there is no other way a part would shift position on the client and not on the server as far as I know.