Mesh's texture deform on mobile devices?

Recently I started “my travel at Blender Lands” and it has been an amazing journey so far, I imported my mesh to studio and it looked awesome.
However, when I tested the game on my mobile device, the mesh’s texture completely transformed.

As you can see all colors disappeared. When testing in studio it looks good same as on my pc, this just transforms on mobile. And this is NOT THE ONLY MESH WITH THIS PROBLEM. Every single mesh I’ve uploaded to the game has gotten the same problem.

I want to clarify that the mesh doesn’t lose the texture on mobile devices, it just “transforms”. Am I supposed to add some constraint to it?

I’ve tried reuploading the mesh and tried to retexture it from Blender (wich is where I textured it).

This is the place I tested on (test it on both pc and mobile):

Any help is appreciated.

2 Likes

Are you putting the texture into the texture id properties of the meshPart? Or are you just uploading the mesh with the texture already rendered on it? I can test it on my mobile device to see if it gets the same results.

This, I’m texturing it on Blender and then uploading it to Studio as an obj

1 Like

Try saving the texture as a png file, then upload it onto the roblox texture id. That might work, I tested it on my ipad and computer and pretty much got the same results as you.

Will do. I’ll update you when I test it. Ty

1 Like

If that solved your issue, mark it as a solution.

If you’re still having trouble, the next step would be to share what the UV of the object and the texture looks like, and we can figure out a solution from there :slightly_smiling_face:

2 Likes

Nono, I haven’t been able to test it. That’s why I haven’t marked it as solution!