That is actually a pretty good idea. It will count as one and therefore you wouldn’t need to get rid of anything.
i don’t have a massive folder of unions laying around, they are properly grouped
yes that is why my games does not usually lag at all!
Yes but thats the best way currently possible!
But just union the parts that are for decor in my opinion
my map is only 3k parts, yes it has unions but it wouldn’t lag it to this insane amount.
Try to lower your graphics mode,like set it to no graphics.
This will not in anyway affect the actual graphics but it will improve lag(hopefully)
To do this just copy my steps
1.Go to Roblox Studio
2.Click “File”
3.Click “Settings”
4.Click on “Rendering”
5.Set QualityLevel to either 20 if your going for top quality graphics, or in your case set it to Level01
6.Then go to graphics mode which is in Rendering as well and set it to either OpenGL or none
EDIT:Sorry i replied to the person above me
yes thats another way I recommend putting it to 6 in your case
the thing is, this lag isn’t just for me but all of my players.
exactly my idea is accurate idk about his tho
cause I think his only affects the studio
Nope. i have tested and it affects the main game aswell
ok than they are both accurate
bye I gtg to sleep im very tired
what do you mean? your just changing studio settings. i am experiencing ingame client lag, playing by yourself in studio private servers doesn’t actually lag. the lag depends on the amount of players in a single server
Yes i know but theres a tutorial on YouTube by @Roblox that explains it as well
Not only that but it’s been tested before by not just me but by others that all have the same result
i literally have them on, makes 0 difference, not only that these SETTINGS only effect studio not ingame.
You might have some inefficient scripts or malicious scripts placed somewhere. If this is the case it’s most likely from a script with a busy loop with expensive operations or methods. Open your output window in studio and run a test, this would be a good place to start to make sure ur game doesn’t have any unintentional scripts that bring your performance down.
Unions would make the issue worse. Unions should only be used when you need complex geometry that is going to be interacted with often. I suggest the better route of meshes.
Also @platinum_reisi I suggest you try zooming out more.
You are looking at 1 ms differences, which is insanely small. I suggest moving up to 50 or 100 ms to help us see the problems.
Also in your image I saw this
1297 ms ping is insanely high, that is about 1.3 seconds. I suggest you try looking at how you are broadcasting information to the client and how many assets the client has to load.
If it is an unhealthy amount then the client will suffer lag via network being flooded.
Also could you link the game, I am interested in checking the lag out for myself.
Yeah, I played the game and it seems to not be the building, particles, textures, or whatever as the game seems to lag no matter the Graphics Quality. I actually got better performance on Manual than on Automatic which is weird. So yeah, I think it’s a script aswell.