Hello, I am new to scripting and have been modelling for a year so far. I want to know how to make a minimap which would include procedural terrain generation. I was thinking that having a Viewport frame would make it so that the terrain would show up when the player minimap camera is above the player (this won’t display players but will display billboard GUIs). Is there a way to make the camera follow the player from above the player head without showing the players?
I have watched that video and have tested it and it seems like it would not work for the terrain. You would have to insert meshes and parts into a folder to display it and the terrain can’t be placed inside a folder.
@KeyboardCombination Ok, I will with this. The procedurally generated world is just a small part of it the game the rest is just a big map. But thanks for the suggestion