As the title says, there are a few issues which started occurring recently and cause a discrepancy with DragDetector behavior between mobile and all other platforms.
MouseHoverEnter and MouseHoverLeave firing incorrectly:
a) Expected behavior:
- The mouse hover events need to fire regardless of permission policy (if enabled) on mobile like they do on desktop and gamepad in the following order:
I. MouseHoverEnter (on mouse enter, fired before PermissionPolicyCheck no matter what if it’s enabled),
II. PermissionPolicyCheck if enabled,
III. MouseHoverLeave (on mouse leave, fired no matter if PermissionPolicyCheck passes or not).
Video clip showing the **correct** behavior **with** PermissionPolicyCheck enabled:
Video clip showing the **correct** behavior **without** PermissionPolicyCheck enabled:
b) Current behavior:
- The mouse hover events fire in the wrong order and incorrectly with and without permission policy enabled on mobile:
I. PermissionPolicyCheck if enabled (should not fire first but does),
II. Both MouseHoverEnter and MouseHoverLeave fire on mouse enter and after PermissionPolicyCheck if it’s enabled, MouseHoverLeave obviously should not fire at this moment,
III. Both MouseHoverEnter and MouseHoverLeave fire on mouse leave if it’s enabled, MouseHoverEnter obviously should not fire at this moment.
Video clip showing the **incorrect** behavior **with** PermissionPolicyCheck enabled:
Video clip showing the **incorrect** behavior **without** PermissionPolicyCheck enabled:
Where the issues occurs:
- in the Studio Device Test tab at all Phone and Tablet Emulations,
- iPad Pro, iPadOS 17.5.1 (21F90) Roblox App version 2.631.472,
- iPhone 13 mini, iOS 17.5.1 (21F90) Roblox App version 2.631.472.
When the issue started occurring:
A few weeks ago, there was a short time period when everything worked correctly (mobile behavior didnt stand out).
Note: A test world file has been included for staff-only.
A private message is associated with this bug report