Equipping a Tool while holding a DragDetector causes the Roblox App to crash (iOS)

Whenever a tool instance gets added to the player’s character while the player is holding a drag detector, the Roblox Application will crash.

Video clip of the issue:

Where the issues occurs:

  • iPad Pro, iPadOS 17.5.1 (21F90) Roblox App version 2.631.472,
  • iPhone 13 mini, iOS 17.5.1 (21F90) Roblox App version 2.631.472.

I was not sure under which category I should post this issue so I did the same as my previous DragDetector related bug report.

3 Likes

Support as this is still a critical bug! Tools and DragDetectors are common in interactive experiences and this crash is detrimental to many gameplay features.

@vfx_1 Is this on a touch device?

In my testing on Roblox studio, using play mode I find that:
[1] with keyboard/mouse, if I am dragging a DragDetector, and I press ‘1’ to load a tool, the tool does not load, but the app does not crash
[2] If I use the device emulator and switch to a touch device, then, if I am dragging a DragDetector, and I press ‘1’ to load a tool, the app does crash

Yes, it must be a touch device. Doesn’t apply to the emulator.

1 Like

I get the crash on the emulator as well!

Even better, so now we are waiting to get the fix as well :wink:

For the test case, I’ve written a script to call EquipTool() 1 second after the dragDetector is clicked.

I’m finding that:
[1] on mouse devices, the dragging stops and the tool is loaded.
[2] on touch devices, there is a crash

I have a fix that will make touch behave like keyboard: the drag will be stopped and the tool will be equipped without crashing.

A fix for this crash is on the way. It should go live within 2-3 weeks. I will write another message here when it does.

1 Like

This should be fixed now. Please give it a try.
If you still get a crash on your iOS device, and it is using a version of roblox before 2.645.665, then please upgrade/update and try again.
If the problem still persists, please write back here and let me know.

I can confirm that the crash has been fixed and now the DragDetector gets released. Regarding tools and DragDetectors, could you take this feature request under consideration?

Thanks for confirming. I agree that the other feature request could be a good idea. I think I looked into it once and found some complexity that made it not-too-straightforward, but I will look again.

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