Hey i currently edit my Old Car spawner Script and i have a Question to: :MakeJoints()
i use this before the Car getting spawned into workspace but i just want to ask what it exactly does and is it good for the Performance or not?
My Cars using A-Chassis and they mostly have between 50-100 Body Parts.
Thanks for Help!
:MakeJoints() makes any parts that have faces physically touching another part’s face weld together.
So it’s good for A-Chassis Cars with many parts?
You can check its documentation here. It seems to be deprecated (no longer supported/updated and may break), so it is recommended to use WeldConstraints and HingeConstraints instead.