RigEdit - Create and edit animation rigs!
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41
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60051
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September 29, 2024
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How to get the joints between a starting joint and end joint? (Joint hierarchy)
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2
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81
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September 25, 2024
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Rig not moving the correct parts
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7
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317
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July 20, 2024
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How to make Viewmodel like arms movement, only with shoulder joints?
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13
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501
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July 14, 2024
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[SOLVED] Custom R15 rig's shoulder motor6ds are unaffected by scripts
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2
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166
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June 17, 2024
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Joints welded to the player affecting movement speed
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2
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222
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May 20, 2024
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Any alternatives to BasePart:BreakJoints()?
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6
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1917
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January 22, 2024
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Model:MakeJoints() (cars)
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4
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2090
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January 7, 2024
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Jointing gun makes character fly
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5
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317
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January 4, 2024
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How would I do this?
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2
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253
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November 25, 2023
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A way to stop explosions from breaking Joins and welds, but take damage instead
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10
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5671
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October 22, 2023
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How can i make the viewmodel arms relative to the weapon?
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0
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306
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September 17, 2023
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How do I convert Pose's CFrame to Motor6D's C1?
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2
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549
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July 10, 2023
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How to make the (Motor6D) Neck turn relative to its rootpart's axis
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1
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460
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July 29, 2022
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Need help with IK Implementation (Inverse Kinematics)
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0
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421
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April 17, 2022
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Help understanding joints
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0
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483
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March 3, 2022
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2 Modules using OOP for a Shooter. Pretty messy, there is probably a better way
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7
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3447
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February 11, 2022
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SurfaceWeld Module | Weld parts that are touching surfaces!
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2
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1783
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January 10, 2022
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Problem with car tutorial
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1
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382
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August 21, 2021
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Script changes player's tilt when ran client-side but doesn't run server-side
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4
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1389
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May 20, 2021
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How can I attach my characters joints to the camera with CFrame and make animations still work?
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0
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507
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April 30, 2021
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Changing CFrame of Motor6D Breaks Animation
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1
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2355
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September 10, 2020
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RootJoint tilt isn't smooth
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0
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439
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August 15, 2020
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Joint Goes the Wrong Direction in Animation
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0
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521
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June 17, 2020
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Vehicle Problems: Broken Joints
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6
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819
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June 2, 2020
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Works in studio but not in game
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3
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767
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February 6, 2020
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