Moon Animator: Cannot move the torso of a rig

My custom Moon Animator rig works perfectly fine, but somehow the torso doesn’t move at all.

Everything is unanchored, does anyone know the solution to this?

I think it’s that your torso doesn’t have a joint that it can move with (meaning that it isn’t part1/attachment1 in any joint). Sorry if that sounds weird but it’s something like this: if you move your shoulder, it moves your arm, you can’t move your entire body with your shoulder. So, if you were a Roblox character, your arm would be part1 and your torso is part0. The problem is probably that your torso doesn’t have something that allows it to move, so in all the joints it is part0 making it the anchor point. Make a humanoid root part and a motor6D and set the motor6D’s part0 to the humanoid root part and the part1 to the torso, making the humanoid root part the anchor point. That should fix it. Sorry if this is a bit long winded, I couldn’t figure out how to word it.

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anchoring the root part should fix it

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