Moon Animator not recognising something as a rig

I’m trying to make a simple dragon rig, every joint is set, etc, but moon animator isnt picking it up?

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(torso 8 is the final one btw)

Any help would be appreciated

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Your rig needs an animation controller or humanoid, plus an assigned model primary part [root part]
Does your model have a HumanoidRootPart set as it’s primary part?

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Sorry for the late reply, but yeah the rootpart is set as the HumanoidRootPart and it does have a humanoid

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I’m not sure what this might be, so long as none of the parts are anchored everything should work.