Onmiodo
(Onmyodo)
June 2, 2024, 10:29pm
#1
I want to animate two parts of a model (in this case a sword and sheathe) separately, while still being apart of the same model, like how a humanoid rig’s arms can be moved without moving the entire rig.
The only thing I can change is the CFrame of the entire model.
I’m kinda stumped. Any help is appreciated.
I dont use moon but the reason you can animate the different parts of a rig is probably because its rigged.
are your parts riged?
you can Rigging a Simple Mesh | Documentation - Roblox Creator Hub
or
Introduction
Hello, I am 12904, a builder/scripter/animator/group owner/100 other things…
I have been on roblox for almost 7 years and developing for the past 4. Just recently I’ve gotten into rigging and animating models… This was a very hard task for me since there was literally no good tutorials on it. So I decided I was going to learn to do it myself, so here I am.
Starting
To start, we are going to need 2 plug-ins.
Character Creator (VIEW SOLUTION)
Animation Editor
(NOTE: I am using…
or may also help
I asked how to animate a part, got this:
Same way you animate an NPC, just with an AnimationController instead of a Humanoid
It has a HumanoidRootPart and it’s rigged with Motor6Ds between all the parts
How do I rig parts with Motor6Ds?
system
(system)
Closed
June 22, 2024, 8:43pm
#5
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