More customisation for Core: SendNotification

The CoreGui called “SendNotification” should be given more variation in terms of what developers can do.

I also feel this should be converted into a service and made seperate from :SetCore.

We should be able to:

  • Change where it pops in/out on the screen
  • Modify the tween animation
  • Specify size
  • Redesign the GUI by assigning a self-made gui instance in game (Proxys can literally do the same thing)
  • Clear all current/previous notifications.
  • Check time left until specific notification disappears

There are exploit scripts which do exactly this as they have access to pretty much the entire system and have the highest level of permissions within the engine.


Do forgive me as I am not completely well rounded on the usage of the Notification system roblox built however these would be nice to have. It would eliminate the need for us to create our own whilst also keeping the modification and scalability of our own systems

4 Likes

I feel if you want more flexibility from the system, rolling your own scripts is going to be a much better option. It would be a very large and opinionated amount of work to do this when SendNotification doesn’t offer much benefit if you don’t want something that looks like Roblox’s notifications.

3 Likes

Maybe but this was just a thought that people might like.