I am trying to move a character to a certain position. At first I used pathfinding but there would always be no path. So I decided to see if moveto would even work with the characters humanoid and that did not event work!
Here is my script:
Hi @henberrysodapop
Now I have encountered the same issues. My pathfinding service didn’t work, and specific to the “ComputeAsync” function which is used to calculate the waypoints.
No, I tried on a different game and it did not work, I printed the path status and it said “NoPath” so there is no error. But once move to stopped working I decided to go to the developer forum.