My ENTIRE GAME broke from a Roblox update! (HELP NEEDED)

Are you saving it as a separate experience or just a separate place within the same experience?

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update: This is 100% a Roblox bug, all NPCs are broken. Try it now, put a bunch of NPCs on a baseplate, free modeled or not, publish it to Roblox, then keep rejoining using Roblox client and NOT studio (they do not break in studio for some reason) until they sink to the ground permanently even after future rejoins. I’ve had a bunch of random people and devs test this out with same results. Will send a bug report to Roblox right now.

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I’ve just tried this in a published game, using both toolbox models and a inserted character rig from the rig builder. I have rejoined multiple times and nothing has happened yet.


I don’t think roblox would have fixed this already so I might just be lucky.

Note: I saw a that a roblox staff member has replied to one of the posts about this and it will hopefully be fixed soon.

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Sorry, just as I posted that I checked on the NPC game and saw it was back up and running at 500 players. Maybye I was not lucky and roblox have fixed it already.

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Found a small workaround to this problem if you need it here it is:

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Hello developers! Engineers are actively working on identifying the root cause of the issue and resolving it. For more information, please see the linked post below. We will also be communicating on that thread with further updates regarding this issue.

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Howdy, we’ve fully released the fix for the issue. Please let us know if it is not resolved. Thank you!

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In my test game the npc’s work now.

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