My First Devlog

Hi! I’m really excited to be typing this post as its my very first devlog. I have recently decided I wanted to do this because I think this will help with my motivation. Anyways, onto some information about the game.

First off, the game will be an RPG / dungeon based game. The world that you spawn in will be open world with tons of villages and stuff like that. Each region will have it’s own enemies. There will be magic and swords along with magic power and sword skill.

Now onto what I have done so far.
The first thing I did when entered studio was make segments for the dungeon and add decoration. A script then deletes things from the decoration to get a randomized effect.

Segments

(don’t mind the grass going through the floor, the dungeons are placed in the air so it isn’t a problem)


Then next thing I did was make a module script to string the segments together. After that, I made an entrance to dungeons that teleports all players inside the area to the dungeon (after a brief loading period). I added a boss room too.

Some generations

Here are some dungeon generations that happened.


Most recently, I made swords. After this I plan to script the swords and create magic.

Swords

image

Thank you so much for reading it really means a lot to me. Any feedback would be nice!

Edit : I will keep the most recent devlog as my featured post if you want to stay up to date :smiley:

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I stopped working on a certain game not just because I am bad at making games and this would be pretty huge but also I wanted a random dungeon generator script and couldn’t make it, good job!

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that is very good!! i cannot wait to play this when it comes out

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That is insane!!! I would never be able to make anything like that. When the game comes out I will definitely play it.

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