My First GFX With Blender (And Photopea)

Hello, I have made a GFX before, but that was just a render, this is with Photopea and Blender. Anyway, I need some tips on what I can do to improve my skills e.g: posing, lighting, Editing etc. Here’s what I did in Photopea. You may notice a bit of pink on the head, you don’t have to remind me I’ve already fixed it.

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the posing is just normal and weird, the head is like really really low quality, the lighting doen’t match, the legs fade out, character design is jsut weird does not fit in,
and yes i did notice the pink, remove it, and also you need better lighting, and be more dynamic with your posing (if the character’s arm is bending down or rotated like that, the torso would be down too)

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AMazing. One question. What’s that background effect called? like the lines and stuff. I’ve been trying to find that for days.

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They are called sun rays and are used in many GFX images.

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Here’s a resource I like to use: https://www.starburstgenerator.com/

It’ll let you make it any color you want! It’s really useful. To adjust it, click the gear icon.

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any idea how to make the head better quality? I use blender

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Thanks for the website, I think they should be able to adjust the transparency though.

I’m not an Artist but it’s cool, keep it up! :boom:

All_swirls_are_edited_by_JustMazePlays.zip (1.8 MB)
Swirls

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Anyone know how to make the ears not look messed up? I tried to make the gfx higher quality and then this happened?

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maybe subdivision surface or just higher quality model somehow?

what do you mean by subdivision surface?

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it is a modifier for objects like meshes and stuff

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so, add a skin modifier to the head for more realism?

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no, this makes the thing smoother

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No, the head itself is already low quality and there’s nothing you can really do about it (aside from retexturing the entire head yourself).

(By the way, the ears is a lighting issue. You can try rendering in cycles or setting soft shadows. Just mess around with whatever lights you have, reposition them a bit, turn off the “cast shadow”.)

yeah, I’ll try this out. Also I already know if you render with cycles it doesn’t do that, but when you render with Eevee it just makes it look a whole lot better.

Well this was the best I could do, next time ill do a different GFX character, preferably one without ears and better quality.

Little bit low resolution and try to rim lighting and better cycles setting.