jx_0sh
(jx_0sh)
December 30, 2021, 10:19pm
#1
I’ve got this line of code in a local script inside a GUI in StarterGui.
local campart = workspace.CARSPAWNINGPREVIEW.camerapart
However, for some reason it can not find the camerapart and keeps returning with
22:13:53.918 camerapart is not a valid member of Folder "Workspace.CARSPAWNINGPREVIEW" - Client - sc:4
22:13:53.918 Stack Begin - Studio
22:13:53.919 Script 'Players.socixlizr.PlayerGui.CarSpawning.sc', Line 4 - Studio - sc:4
I’ve tried a waitforchild, and ensured it is also where I am calling it to be.
3 Likes
iBuzzes
(Silly_Ryan)
December 30, 2021, 10:26pm
#2
You should use Instance | Roblox Creator Documentation to wait for the instance to exist in case the instance does not exist yet when called.
local campart = workspace:WaitForChild("CARSPAWNINGPREVIEW"):WaitForChild("camerapart")
2 Likes
jx_0sh
(jx_0sh)
December 30, 2021, 10:26pm
#3
Already tried that, it finds the folder but then can’t find the part.
iBuzzes
(Silly_Ryan)
December 30, 2021, 10:29pm
#4
Did you use WaitForChild in the part as well?
jx_0sh
(jx_0sh)
December 30, 2021, 10:30pm
#5
I done exactly what you done then it infinite yielded at finding camerapart.
wf_sh
(foobarbazqux)
December 30, 2021, 10:43pm
#6
Can you shove this in your script and tell us what it prints?
for _,v in pairs(Workspace.CARSPAWNINGPREVIEW:GetChildren()) do
print(v)
end
4 Likes
NyrionDev
(Nyrion)
December 30, 2021, 10:45pm
#7
Are you sure the part exists while the simulation runs? also are you sure it’s exactly named “camerapart” without any hidden characters like a space?
use FindFirstChild to return if the script found the object or not
local campart = workspace.CARSPAWNINGPREVIEW:FindFirstChild(“camerapart”)
if campart then
–code
end
jx_0sh
(jx_0sh)
December 30, 2021, 11:11pm
#9
For some reason it doesn’t find the parts but only finds the folders and models.
Make sure you haven’t named a Folder or something the same as the part.
jx_0sh
(jx_0sh)
December 30, 2021, 11:13pm
#11
You can see the explorer there.
My bad. Have you tried FindFirstChild()?
jx_0sh
(jx_0sh)
December 30, 2021, 11:14pm
#13
I tried a WFC and it didn’t do anything.
wf_sh
(foobarbazqux)
December 30, 2021, 11:15pm
#14
Its quite obvious then that to the script, those parts dont exist. Are these parts being interfered with any other scripts running on the client?
1 Like
jx_0sh
(jx_0sh)
December 30, 2021, 11:17pm
#15
Nope, the parts are only called for in that script, and the parts are there in game as you can clearly see.
Is the camerapart’s archivable property set to true?
1 Like
jx_0sh
(jx_0sh)
December 30, 2021, 11:22pm
#17
Affirm. Yes it is, and it is anchored and collidable.
local camerapart = workspace.CARSPAWNINGPREVIEW.camerapart or workspace:WaitForChild("CARSPAWNINGPREVIEW"):FindFirstChild("camerapart")
Try this. I’m just thinking of possible ways and it probably won’t work but it’s worth a try.
jx_0sh
(jx_0sh)
December 30, 2021, 11:34pm
#19
Tried both ways, neither of them work.
wf_sh
(foobarbazqux)
December 30, 2021, 11:34pm
#20
Interesting, after looking more closely I noticed that it prints the names of ‘Model’ and ‘PREVIEW’ which are then hyphenated with Client trailing after despite have a green line next to them, indicating it is being outputted by the server.