Hello everyone, I’m TheBloxxyHunter and today I need some help on how I should approach making a low poly car. Me and my friend are making a prison game that will play and will mostly have the same building style as Jailbreak. We are right now working on making the car system and I have been tasked with making the car meshes. I want to make a 1990 Toyota Camry but it’s been really confusing for me. I’ve tried to use loop cuts and shape the car but things started to overlap a lot and beveling it didn’t turn out too well to say the least. Are there any better ways to make car models or am I just going to have to scrap this and work on other important things?
Edit: I want to make this clear for anyone else who has advice that I am using Blender 2.8.