I started working on a procedural walk system using IK Controls and I ran into a bit of an issue.
Whenever the IK Controls’ targets get behind the legs, the legs just rotate 180° for no apparent reason.
I’ve set the IK Controls’ poles and rigged the model properly, but the issue is still there.
Here’s a video of what keeps happening:
Here’s what the structure of the dino looks like:
And here’s what the IK Control properties look like:
Does anyone have a solution to this?