Need help with rigging a model I made

Hey, everyone!

I’m currently working on a model for my game.

I’m rigging the model right now, and everything’s going fine, exept the HumanoidRootPart doesnt nove with the torso when im animating the model, even though they’re connected. I’m not really sure how to explain this, but when i try connecting them by connecting the torso first and then the rootpart, I can’t select the torso in animating at all.

If anyone has any advice, please tell me.

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Hey so the HumanoidRootPart is the base position of the animation. Everything is animated relative to the HumanoidRootPart which means that you cannot move or rotate it inside animations.

Typically when I rig a model I would create the Torso, duplicate it and make the duplicate the HumanoidRootPart and set it’s Transparency to 1. With this you will be able to move all visible parts in the animation.

Edit: I didn’t properly answer your question, the HumanoidRootPart won’t move with the torso or any other parts due to it being the base point for the animation to be played around.

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It worked, thank you so much! Ive been struggling with this the whole evening yesterday.

Have a great day/night! =]

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