On one hand, some developers wanted to expand the pool of users with whom they could collaborate by having the Collaboration category publicly visible. On the other hand, other developers wanted to keep the Collaboration category private so that they could keep future updates to their games confidential.
We’ve heard both sides and decided:
As such, we’ve created a new category: Public Collaboration. This has all the same subcategories as the private Collaboration category, but allows Developer Forum users to make their portfolios and recruiting advertisements public so that they can share them elsewhere. The pool of potential candidates for you to recruit from just got a lot bigger.
I really dig these public categories. We’re able to offer more opportunities towards the public and it’s easier for them to have a look through our projects and take offers as they wish, rather than having to do it word-of-mouth or within communities alone (outsourcing?).
It’s like having the “Game Marketing” subforum back. You can hire and people on the DevForum or from the public can go in and take offers. The scope has expanded.