Per your feedback, please note that we will be reverting this change in the next release.
We recently added a new property named
Content on Text objects. With this change, your games could be affected if they have a child named Content parented under text objects and scripts use the
TextParent.Content syntax to access them.
If you have a game that is affected by this, you can perform a quick fix by doing the following:
- Search your code by pressing
- Replace instances of .Content with :FindFirstChild(“Content”)
We apologize for not giving advance notice, and are looking to improve our process in the future. If you were affected by this, please let us know by replying in this thread.