trust me before this game dies he will make 3m$+
Again, no financial knowledge. Similer to people desperate for money, winning the lottery, then going broke.
obviously hes not that stupid? he can code for sure he has a brain
he alrdy bought bv for 35k$ thats a right choice
i like his financial knowledge
We fr can’t judge him or give him advice, he has a game with 400k cc players and we aren’t even heard of. Also if his game happens to fall off, he needs a backup. With an education, he has a reliable backup. And how would you know if he had any financial knowledge at all. Just because you can code doesn’t make you an accountant. To add on to this, he probably made big money selling 70% of his game to do big.
How did you get 400,000 individual variations of fish?
I’m genuinely curious, as I could definitely use something similar in my own game for a functionally unlimited variation of ghosts.
The game’s good, but gets repetitive. Not really much to say, chill game.
Issues I Have
Bugs/Issues
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My inventory changes when I die or rejoin. Making the first three items automaticslly sort to the front is such a bandaid fix. Along with fixing this, if you do, there should be a setting to automatically sort fish, relics, and treasure maps (separately) into the backpack instead of my inventory. Sometimes I just like having only the essentials in there.
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I just spent an entire day figuring out that the “bug” preventing me from crafting had to do with my gemstones and items being favorited. This is not ideal as I favorited them to prevent them from being accidentally sold, and so does almost everyone else. It would be beneficial if you could craft rods with favorited items.
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Softlock when fishing. You’ve heard of it. This still happens.
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Some fished items appear invisible, with certain ones being unusable (crates and depths keys mainly, which can also happen to some fish)
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The prompt to get in our own passenger seats should not appear, as we can only drive our own boat, making it useless.
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People can conch you out of The Depths, wasting your time. (add a prompt before using someone else’s portal or something.)
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The GPS should be a toggle, I shouldn’t have to hold the item every time. At least make it so that once the item is purchased, you can see coordinates in the bottom left if on in settings. Same with Fish Radar, Flippers, And Diving Gear. I’m tired of enabling these on every server I join, they should be made toggles. Maybe “Equipped Gear” for scuba and flippers or something, this would also probably give an excuse to add vanity, perhaps as a gamepass, so that we can wear diving gear/flippers and still have it not visible. This will also serve as a buff to the sunken rod and make it visible.
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This is a pet peeve very much, but you can click the circles multiple times before they disappear and reappear.
Fixed Bugs/Issues
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New fish, upon being put into the backpack, are not sorted correctly.Fixed, it takes a bit to sort. -
People can distract and block your view with large fish.Thanks for listening Nate!
Suggestions I Have
Suggestions
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Risky Rod/Plunder Rod
You decide on the stats.
Passive: Gain (noticeably) more progression speed inside the fishing bar, but even less outside the fishing bar. Sold at Forsaken Shores. (The scurvy rod is useless) -
Rewarding Rod
You decide on the stats.
Adds a yellow area in the middle of the fishing bar where you get more progression speed, the fish will also be slower in this zone but have lower resilience. Don’t know where this would be sold but terrapin needs more love. (or forsaken) -
Performance mode should be split into separate settings, for Shadows and Extra Details. With the new additions No Textures and No Fish Textures.
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There should be a low (like 10%) chance, upon receiving an enchant, for it to be cursed (or super, or whatever). For example, Hasty can be a cursed swift, instead of just one being worse and doing the same thing. There can be a cursed insight (knowledgeable or something) that gives 2x XP (clever was made after this suggestion), etc.
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Perfect catch bonus C$ should scale off the size of the fish, rarity, and resilience. Or a mix of the few.
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Allow seeing lanterns rolled as a stat. I want people to know how fast I got a rare lantern (fairy, 3 rolls), just like how people want to know how fast they got Sunken Rod.
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The appraiser should not unequip your item unless you get a mutation/modifier that is NOT Shiny or Sparkling (The appraiser cannot remove Shiny/Sparkling).
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There should also be a setting or gamepass to Appraise Until (set by the player): High Weight, Certain Mutation, Shiny, Sparkling, etc. You can also use a combination of these, e.g. Appraise until Hexed, Shiny, Giant OR appraise until Mythical, Sparkling, Big. This should keep the same behavior for Shiny and Sparkling, so if the player gets it somewhere along the way but not the other factors, it should not remove them or unequip the fish.
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The above suggestion can replace the Appraise Anywhere gamepass and allow for anyone to do that instead.
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Money stolen upon death should scale with level. It’s so hard to die in this game.
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Aurora rod, during an Aurora Borealis, should be able to fish within lava and the brine pool. This is mainly my personal opinion but it would be cool to get aurora enchant on these fish, especially the Spectral Serpent.
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Phoenix rod should be able to fish in lava.
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Stylistic choice, but upon a rod being equipped, instead of just disappearing, the bobber should hang from it.
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Allow Crafting using favorited items, as it’s always a deliberate choice to use materials to craft a rod. It’s the same as holding a favorited item and selling it manually.
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Let us fix multiple treasure maps at a time, but add a cost that isn’t linear, and scales based on the amount of treasure maps being fixed. Maybe like 10000 at the maximum of 20 (2x price).
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Along with what I last said, let us do more things in bulk. I know this was done with bait crates, but it should also be done with Merlin’s luck, enchant relics, and other similar things.
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Dialog with characters is too repetitive to me. Add an option to get straight to the point, e.g. skip straight to buying luck or enchant relics. Bonus points if you add a separate menu to purchase these so that we can do it faster.
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Wisdom rod is useless for an endgame area and rod. Buff it. Being a rod used primarily for the purpose of getting XP, the stats shouldn’t be great, but you have to think about the GO-TO enchant being clever as opposed to something such as quality, making it, in it’s current form, ONLY good for people who use macros (and still not even the best) and bad for people who don’t. The maximum weight is great for ensuring you don’t catch the wrong things, as small fish currently give a decent amount of XP, however, everything else about it, including the passive, is just garbage.
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If the
Mutated
enchantment is put on a rod with a passive mutation, e.g. aurora rod, mythical rod, sunken rod, midas rod, or trident rod, it should buff the chance of the mutation correlating to the rod. -
Add a brightness and saturation slider, as opposed to the “higher” settings.
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Add BloxstrapRPC.
Newest Suggestions
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Provide complete or more detailed update logs, if something related to a suggestion here is implemented, I want to know so I can update the post. (Dec 21, 2024 (pre kj update chaos))
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Make moonstones easier to get, or better yet, don’t require gemstones whatsoever for full bestiary completion. (Dec 21, 2024)
Added Suggestions
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Add a way to sort by favorites. Thanks for adding!
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Sunken Rod should have a small chance to catch Sunken Fish. This is more of an added incentive to use it at any stage of the game instead of just mid-game, not to make it a money-making rod. Most people would not use this late-game as they are simply too lazy to open chests. This was added as of 1.10.0 (December 14), very surprised this got added tbh.
Formatted the post better, added a way to view new or recently updated suggestions seperately from older ones, also changed the location of the added suggestions/fixed bugs or issues towards the bottom of the list, and colored them differently to make space for other suggestions.
You are now able to see the last time this post was updated below, and I’ll attach a date to new suggestions so you can see when they were suggested.
Last updated on December 21, 2024. I’m actually surprised that you can now catch sunken mutated fish using the sunken rod.
looks great! it’s like sols rng but with actual gameplay mechanics! good job
Fisch is such a good game but I beg for Do Big Studios not to add P2W stuff because well they have Blade Ball
i didnt believe it at first but woozy nate is the worlds biggest sellout. bro ruined his game by selling it to Jandel. finnally a good RNG game that is original already lost its stlye and originatly. now it is p2w. smh
I never get it why we as players take so many things for granted. Woozy reserves all the right to do whatever he wants with Fisch, including selling it, if it aligns with his goals.
It’s disheartening, but game development, at the end of the day, is still a business. What the players see may not be the same as what the developer see. If someone hands me a sack of cash and sustains my game, it’s easier to say than done that I don’t hand my creation over.
this isnt p2w at all, 1k robux for 25k is not worth it. they made the prices so high so p2w doesnt happen, to get the best rod in the game you can either spend one day fishing for 700k in depths or spend OVER 30k robux, not worth it and is still massively f2p friendly
He was already on top earning, and at this point he has just fallen into the same trap of greediness. Making all of the new rare fish as large and eye-catching as possible, as well as those in-game purchases are just rolling in new, unneeded money into his wallet.
Not to mention, the starter pack is very questionable.
First of all, it has two exclusive items that you can only get if you aren’t a returning player, meaning existing players and collectors cannot get these items whatsoever. I know it’s a starter pack but
- Nate would make MORE Robux from letting existing players purchase these, as most Fisch players are collectors.
- It makes it very obvious why he’s selling to only new players. At least make these individual items available for purchase separately so existing players can get them. There’s also no way to see the stats before buying, other than looking it up.
- I’m unsure if this counts for the % of rods in the game collected, I’m assuming it doesn’t, as that would be horrible game design, but if it does, that’s pretty scummy.
Secondly, it only appears RANDOMLY, and for 10 minutes, with the non-discounted price being 499 robux, which is over 5000C$ (399 Robux), and I’d even go as far as to say it’s around the equivalent to the Steady rod (7000C$).
- This means that most of the budget went into the fish radar, as the fischers rod is bad. (The plastic rod is better than this!??!?)
- This means that for the original price, the player can get a much better rod such as the steady rod.
- AGAIN, there is zero way to see the stats of anything prior to purchase, from what I know. I don’t even think these players will know what Fish Radar does at this point.
- Using the previous points, we can conclude players won’t know how fast they can get items better than these and probably will buy these thinking they’ll use them for at least a while, as with starter packs in most games. Especially because this only lasts for 10 minutes.
It’s passable since the price is so low, but still a bit questionable as the only thing worth it here is the boat, and you can get the jetski fairly quickly by just asking people for fish at level 15 (you’ll already have the steady rod at like level 6)
Like people are paying unnecessary money because they think this rod is good, at least make it better than the SECOND (Third if you count the buddy bond rod, and even that’s better than this rod, even with the huge nerf from a 30% stat buff to a 5% buff.) OBTAINABLE ROD
I bought it thinking the rod was super good, just to see it is worse than steady (my current). The coral boat and radar is nice, but didn’t realize both can be achieved without paying.
Coral boat is exclusive, and it’s the only decent exclusive from it, but jetski is just so much better and so easy to get that you might as well just ask someone to bring you where you want to go instead of buy this.
Further proves my point that it’s targeted at unknowing players. There’s no way to even see the stats whatsoever before purchase, which I’m also adding to my original post.
Literally my dream game right here, good job dude.