New shaders make terrain change colours at a distance

This started happening as of 4th March, if you view terrain from a distance it is a different colour to that of when you are close up to it, which affects the aesthetic of some places. This occurs on the highest quality settings. This has occurred with several people, so I have ruled out setup issues with my Roblox install.

Here are some screenshots of some problematic ones I have noticed in my builds:
Close rocks:


Far rocks:
image
Mud transition from brown to red:

Hardware:
GPU: Nvidia GeForce GTX 1080
CPU: Intel i5-7400

Not sure how relevant this will be as it has affected my laptop too.

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Terrain Becomes purple from a distance but is normal when it is right in front of you

After the recent Roblox update, If I’m not mistaken was today this has been happening to where, mostly every terrain material has a purple accent when viewed just a couple studs in front of you.
This bug has been occuring in studio as well as in normal games

Steps taking for bug to appear:

  • Enter a studio
  • Select terrain and add new terrain for example mud

Couple screenshots in studio:

When you are very closeby it is normal:

Lighting Settings:

System Information

Currently running a older laptop
CPU:

Memory:

Disk:

GPU:

2 Likes

Well I haven’t changed any properties in either lighting and terrain and all my games terrain is now purple.


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For graphics bugs, please include system information:

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Post was edited and updated as needed.

This happens to me too

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Can confirm, messed up my game as well.

unknown

Same issue

PC Specs:
CPU: i5-6600k
GPU: NVIDIA GTX 1070

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Same here, especially with ‘Mud’
image

EDIT: I am using a windows 10 i7, with an nvidia 4gb card (not sure which one) with 16bg system ram. (not sure what all info you need, hope that helps)

This is probably affecting parts too. Just take a look how baseplate used to look like and how it’s looking like right now:
Capture RobloxScreenShot20200306_231503864
Earlier it had more reflections and stuff.

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Having the same problem, mud and rocks are both changing color at a distance



CPU: i7-6700K
GPU: NVIDIA GeForce GTX 960, 4GB

This will be fixed in the next release.

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