New SharkBlox GFX - Looking for Feedback

~Hello~


I just finished making my new GFX and would now appreciate some Feedback .
Also: This is just my 5rd GFX !


Other GFX I created Yesterday:

Explorer-GFX

WW1-GFX

My Avatar-GFX


~The GFX~

Old:


Thank you for the feedback :smiley:
Also: Which one is better? The old or the new one?

7 Likes

It’s very cool and nice colors.

Looks nice! My suggestion is to probably reduce the amount of red filters added. It takes away the attention from the GFX since it seems like the character is blending into the background.

Other than that, not a bad GFX! Keep it up :happy3:

4 Likes

ok, so, first off your posing is off-key like your hands are too straight (the one on right side of image) and the one on the left side looks disconnected.

then, your leg posing is wonky.

second: you made the tint red to try to make it fit with the background, and it just made the gfx worse. your lighting isn’t great and try to light up the character compared to the background. your effects also don’t fit in.

third: render is really low quality and it takes away from the image

2 Likes

Looks nice. I have nothing to suggest but I wanna know what are you using to make the effects.

Keep it Up.

1 Like

Hi,
I use a GFX pack for some of the effects

Hi,
I tried to remake the GFX (fix the pose and the lighting), and this is what I came up to:


Also: the original resolution is 2000x2000

2 Likes

still, lighting and posing aren’t great, i don’t think you should tint the image but make the scene lighting like that in blender, the lighting effects and everything are very unreal and your lighting has glowy spots and stuff.

1 Like

The scene lighting is made in blender
This is the render

1 Like

Try to remove the red tint/overlay from the character itself.

1 Like