If your game is targeting under 13 players, you are indeed screwed. You won’t have a chance at getting traction unless you partner up with content creators and have them consistently post updates on your game on all their socials. You can expect no less than $850-3000 per video from some of the larger (1-2M subs) channels.
However if your game is intended towards an older audience, hit me up. I have found a reasonable strategy that, although not as efficient as in the old system, it works. You can get around 10,000 clicks per 20,000 R$ spent. Not great, but it’s the best we can hope for now.
Those that are struggling but have games intended towards older audiences can reach out and I will give you some points to follow. I am not going to entirely reveal what works best because I don’t want it to get saturated, but I can help you not lose all your Robux in the process of trying to advertise your game.